S.O.L.I.D principles

S.O.L.I.D. STANDS FOR:

S — Single responsibility principle

O — Open closed principle

L — Liskov substitution principle

I — Interface segregation principle

D — Dependency Inversion principle

Single responsibility principle:

  • A class should have one and only one reason to change, meaning that a class should only have one job.

Open closed principle

  • Objects or entities should be open for extension, but closed for modification.

Liskov substitution principle

  • Let q(x) be a property provable about objects of x of type T. Then q(y) should be provable for objects y of type S where S is a subtype of T.

All this is stating is that every subclass/derived class should be substitutable for their base/parent class.

In other words, as simple as that, a subclass should override the parent class methods in a way that does not break functionality from a client’s point of view.

Interface segregation principle

  • A client should never be forced to implement an interface that it doesn’t use or clients shouldn’t be forced to depend on methods they do not use.

Dependency Inversion principle

  • Entities must depend on abstractions not on concretions. It states that the high level module must not depend on the low level module, but they should depend on abstractions.

As a dynamic language, JavaScript doesn’t require the use of abstractions to facilitate decoupling. Therefore, the stipulation that abstractions shouldn’t depend upon details isn’t particularly relevant to JavaScript applications. The stipulation that high level modules shouldn’t depend upon low level modules is, however, relevant.

From a functional point of view, these containers and injection concepts can be solved with a simple higher order function, or hole-in-the-middle type pattern which are built right into the language.

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